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  • errors when generating certain motions of Revolute Joint in . . .
    But it shows some kind of error: In the dynamically coupled component containing Revolute Joint Revolute_Joint, there are fewer joint primitive degrees of freedom with automatically computed force or torque (0) than with motion from inputs (1) The prescribed motion trajectories in this component may not be achievable
  • Revolute joint with constant angular velocity in Simscape Multibody
    This benchmark model has a revolute joint that rotates with a constant angular velocity of 150 rad s To this end, I created a revolute joint as shown in the figure A linear motion is created by multiplying the time by the velocity
  • Revolute Joint - Joint with one revolute primitive - MATLAB - MathWorks
    To enable this parameter, under Z Revolute Primitive (Rz) > Limits, select Specify Lower Limit Limits > Specify Upper Limit — Whether to specify upper position limit off (default) | on Select this parameter to enable parameters for specifying the upper limit of the joint primitive
  • Questions about Revolute Joint in Simscape Multi Body.
    Questions about Revolute Joint in Simscape Multi Learn more about simscape, simmechanics, simulink, mechanics explorer, revolute joint Simscape, Simscape Multibody, Simulink
  • simscape. multibody. RevoluteJoint - Construct revolute joint - MATLAB
    Use an object of the simscape multibody RevoluteJoint class to construct a revolute joint The Rz property of the object contains a single simscape multibody RevolutePrimitive object that has one rotational degree of freedom about the z-axis of the base frame, as shown in the image
  • Lead screw driven by a revolute joint in Simscape Multibody . . . - MathWorks
    In particular, I want the slider to sit at a position proportional to the revolute joint angle when I set the revolute joint to a constant anglular position Here is a screenshot of my Simscape Mutlibody simulation
  • Rotational Multibody Interface - Interface between mechanical . . .
    This model simulates an electrically operated 1-DOF bread slicing mechanism The electrical circuit and motor are modeled in Simscape™ while the bread slicing mechanism is modeled in Simscape Multibody™ The model uses a Rotational Multibody Interface block to connect the Simscape components to a Revolute Joint block in Multibody
  • Gimbal Joint - Joint with three revolute primitives - MATLAB - MathWorks
    To enable this port, under X Revolute Primitive (Rx) > Actuation, set Torque to Provided by Input qx — Motion profile physical signal Physical signal input port that accepts the motion profile for the joint primitive
  • Revolute Joint: Actuation by Torque AND Motion
    " In the dynamically coupled component containing Revolute Joint ' Test_Shaft_Gear_3 Revolute Joint ', there are fewer joint primitive degrees of freedom with automatically computed force or torque (0) than with motion from inputs (1) The prescribed motion trajectories in this component may not be achievable
  • To control the revolute joint motion in real time
    To control the revolute joint motion in real time Learn more about simulink, simscape, revolute joint, realtime Simscape, Simulink I have a problem to simulate a simple pendulum which modeled in simscape multibody the mass is attached to rigid using a rope element in vertically





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