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英文字典中文字典相关资料:


  • What is Anchoring? — updated 2025 | IxDF - The Interaction Design . . .
    To design onboarding flows with smart anchoring, set a clear and helpful first impression First, show users the most relevant or valuable option—whether it’s a popular feature, a recommended plan, or a suggested next step
  • What is Deep Learning? | IxDF - The Interaction Design Foundation
    Deep learning AI is a type of artificial intelligence that uses artificial neural networks to learn from data and perform tasks that require human-like intelligence, such as image recognition, natural language processing, and speech recognition
  • The 5 Stages in the Design Thinking Process | IxDF
    Design thinking is a methodology that provides a solution-based approach to solving problems It’s extremely useful when used to tackle complex problems that are ill-defined or unknown—because it serves to understand the human needs involved, reframe the problem in human-centric ways, create numerous ideas in brainstorming sessions and adopt a hands-on approach to prototyping and testing
  • What is User Centered Design (UCD)? — updated 2025 | IxDF
    4 Phases in User-centered Design Generally, each iteration of the UCD approach involves four distinct phases First, as designers working in teams, we try to understand the context in which users may use a sy
  • What is Design Thinking? — updated 2025 | IxDF
    Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions
  • The AI Playbook: How to Capitalize on Machine Learning
    Eric Siegel, Ph D , is a former Columbia University professor who helps companies deploy machine learning He is the co-founder and CEO of Gooder AI, the founder of the long-running Machine Learning Week conference series, the instructor of the acclaimed online course “Machine Learning Leadership and Practice – End-to-End Mastery,” executive editor of The Machine Learning Times, and a
  • What are Affordances? | IxDF - The Interaction Design Foundation
    Don Norman later (1988) introduced the term to the design community modified the meaning slightly to make it more appropriate for use by designers For example, Don Norman defined affordances as perceivable action possibilities – i e , only actions which users consider possible
  • What are Lifecycle Maps? | IxDF - The Interaction Design Foundation
    Lifecycle maps are high-level customer experience overviews that designers create to gain a holistic view of customers’ relationships with brands and to understand the purpose of each step to design for
  • What is User Experience (UX) Design? — updated 2025 | IxDF
    As a UX designer, you should consider the Who, Why, What and How of product use The Why involves the users’ motivations for adopting a product, whether they relate to a task they wish to perform with it or to values and views that users associate with the ownership and use of the product
  • What is Ergonomics? — updated 2025 | IxDF - The Interaction Design . . .
    Ergonomics is a scientific discipline that addresses the effective design of products, work environments and more





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