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  • Envoys - Paradox Interactive Forums
    - Allow us to recruit and fire envoys from any species we have in our empire - Give envoys simple upgrades gained by succeeding on the jobs they have performed with up to 3 tiers of expertise skill that provide for better chances of success and
  • Upgrading Envoys - Paradox Interactive Forums
    This would help keep envoys feeling like a limited resource if you aren't diplomacy-focused, but would still allow them to embrace being actual leaders In any event, this weird limbo of being half-leaders and half-EUIV named slots really could use a revamp
  • So. . . Even more pressure on influence and envoys now?
    It's getting hard for me to get excited about this content when both new features AND old features are now locked behind brand new influence sinks and envoys All interactions with primitives (including old options like converting them to your
  • NO ENVOYS! WHY? - Paradox Interactive Forums
    I've been enjoying Stellaris for well over 100 hours and I know I've barely scratched the surface I've even talked my Dad and best friend into buying it, but this latest update has me frustrated Now that Federations has dropped, the 'cohesion'
  • The envoys are gone, long live the envoys? (speculation thread)
    Edit: Envoys are actually staying, for now As can be seen in "Galactic Paragons" screenshots, the envoy counter is going away from the interface Furthermore, in all of the "Galactic Paragons" information and screenshots, there is not a
  • Federation Members Automatically Provide At Least 1 Envoy
    As for the Hegemony I think the federation president should just get 1 envoy from each member (the members lose it for the prez to gain) the prez can then choose to use those envoys bolstering the federation cohesion or expanding it
  • How to make Envoys Full Leaders - Paradox Interactive Forums
    Envoys as Leaders While Devs initially stated that they didn’t want to make Envoys full leaders due to micromanagement concerns, So far, I think limiting reassignment issues solves this issue for most players
  • Stellaris Console Dev Diary #23 - Diplomatic Stances and Envoys
    Envoys Envoys are one of the more important free changes included in the free update Envoys represent diplomats that your empire can send on various assignments to improve (or harm) diplomatic opinion Envoys are assigned to a task (improve relations, harm relations, or other things we will discuss in a later dev diary) for a minimum of 360 days
  • Duplicate - Stellaris - Unable to unassign an envoy. | Paradox . . .
    Assigned an envoy to spy on a pre-FTL I encountered early on, then when I go to remove them neither the envoys screen or right clicking on the envoy in the espionage window which I think should remove them as well works, no response
  • For those who want envoys as full leaders, why?
    The benefit of Envoys being leaders would be the same, you get to choose what Traits your envoys have so you can specialize them to do what you want It also frees up Governors and Generals, who currently have Traits for Diplomacy and Spy stuff, to focus more on what their specific role should be Buffing Sectors Planets and buffing Army Troops





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