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  • Pax Historia
    Pax Historia - alternate history sandbox game
  • Pax Historia — Game Research Reference - GitHub
    1 What Is Pax Historia? An AI-powered alternate-history grand strategy sandbox — browser-based, free-to-play with token monetization Players pick a nation and moment in history, then reshape global events through free-text actions, AI diplomacy, and time-jumps Founders: Eli Bullock-Papa, Ryan Zhang YC Batch: W26 (Winter 2026)
  • Pax Historia Wiki | Fandom
    Pax Historia is a browser-based strategy game based on the interaction of AI and the player in the genre of political strategy The whole system works according to the principle: words-action-reaction
  • Modding Guide Fundamental Mechanics Part 2 - Pax Historia Wiki
    Pax Historia Modding Guide: Fundamental Mechanics | Part 2 is a YouTube tutorial video about how Pax Historia presets interact with the AI, with a focus on debugging, naming discipline, prompt efficiency, tags, event history, and the in-game tools used to inspect and test a preset
  • Pax Historia Tutorial - How to Play - YouTube
    This is a tutorial for how to play and use the mechanics of the game Pax Historia
  • Pax Historia Modding Guide: Fundamental Mechanics | Part 2
    This video is the second part of the Pax Historia creators guide, focusing on debugging and improving presets It covers essential aspects like effective region naming, concise prompt writing, utilizing tags, and understanding in-game tools for testing and refinement
  • Basic Gameplay - Pax Historia Wiki
    In Pax Historia, users might need to understand about basic gameplay This article will help Pax Historia users on how basic gameplay works All the gameplay actions will be done inside of a game, if you have not yet started a game you should follow this guide to do so
  • Pax Historia: Reimagining 19th-Century Warfare in a Sandbox World
    Pax Historia invites players to rewrite history by controlling a nation’s military and political destiny in a detailed, turn‑based sandbox The game blends deep strategic layers with a flexible narrative engine that lets players experiment with alternate outcomes of the 19th‑century conflicts
  • Pax Historia — Grokipedia
    In Pax Historia, diplomacy is facilitated through AI-powered chat interfaces that allow players to negotiate with simulated nations in natural language, forming alliances, protectorates, puppets, or subjects; resolving conflicts; or initiating wars based on contextual responses





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