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  • Troubled Waters | Divinity Original Sin 2 Wiki
    Speak with Magister Payde to unlock the door on the left side and head inside He will have a Key to Stern Room after he dies, so be sure to note his location and come back shortly
  • Can you save magisters Murtof and Ricks in the intro? : r . . .
    On the ship that you start the game off on, you encounter two magisters on the deck that you go up to after you wake up from the magic woman’s attack Are you able to save them? Because I can’t find anything online about it and I can’t seem to do anything in the game
  • Can someone tell me how to open this secret door?
    Above this room on the magister barracks , you can find some plaques The same plaques you used to unlock the hatch, these have something to do with the solution
  • Chapter 1 - The Merryweather - Divinity: Original Sin II - GameFAQs
    When you've finished looting, speak to Magister Siwan who tells you to register with Magister William Go through the door behind her where you will find Magister Cadoc and Magister Marel
  • Troubled Waters - Divinity Wiki
    From here, either pass through the now cleared path, head through the right to the north with a Source hound on passing through the door to the south If one enters the room to the north or south, they can head east and enter the room where Magisters Ricks and Murtof are hiding
  • DOS2:Troubled Waters - Divinity Wiki
    On the middle level of the ship, Ricks and Murtof have locked themselves in the easternmost room The player character must attack the door to break it and gain access If failing to persuade the Magisters to lay down arms, both Ricks and Murtof become hostile
  • Troubled Waters, Divinity: Original Sin 2 Quest - Guides for Gamers
    Talk to Magister Payde, he will open the door to the room where Magister William and Windego are You will witness an event that will end with a big explosion A fellow Sourcerer named Windego confessed to the killing
  • How do I get through this door? I’ve tried looking it up but . . . - Reddit
    You can also convince him to give you the password to the other door, which then allows you to open this one from behind I hit level 7 before I even entered dark cavern before finding this There's a huge margin of error if you miss exp it doesn't matter at all
  • Divinity Original Sin 2: Prologue - Troubled Waters
    The doors to the office are closed - to open it, you have to talk to magister Payde Upon entering the office you witness the conversation, in which Windego confesses to magister William that he is the murderer
  • Divinity Original Sin 2: Magister Murtof - Orcz. com
    The door to the room in which they are in is locked, but you can force attack it (hold control + left mouse button, or alternatively you can right click on that door and choose "Attack")





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