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  • About Games in Schools - VIDEOGAMES EUROPE
    Led by European Schoolnet on behalf of Video Games Europe, Games in Schools is a project designed to train teachers and educators across Europe on how to use video games as pedagogical support in the classroom
  • Games in Schools
    Clearer definitions and a taxonomy of games for learning, a central repository, integration into textbooks, evaluation, localisation, a team approach to development, professional support and bridging home and school - these are some of the fifteen recommmendations of the two-year IMAGINE project
  • Games in Schools: new educator handbook available
    Video games are transforming classrooms and teaching methods in an unprecedented way The Games in Schools project, coordinated by Video Games Europe and European Schoolnet, is designed to train teachers and educators across Europe on how to use video games as pedagogical support in the classroom
  • Games in Schools 2023 | European Schoolnet Academy - Digital SkillUp
    Create learning activities that include game elements to enhance teaching and learning; Embed games in your classroom practice for teaching, learning and assessment; Use games in an inclusive way and address stereotypes associated with gamers and game designers; Develop a lesson plan that makes use of games or game-based dynamics; Prerequisites
  • How to Use Gameplay to Enhance Classroom Learning
    From Minecraft to the Game of Life and Werewolf, effective games like March Mammal Madness link content with low-stakes competition and can provide a more collaborative, engaging classroom experience—especially for students who may struggle to focus or find their niche in learning
  • Games in Schools
    The core investigation will aim at identifying and better understanding innovative and inspiring cases and examples of game-based learning across different countries, providing a meaningful context, while also identifying enablers, obstacles, and opportunities for further implementation
  • GAMES IN SCHOOLS - Romanian Game Developers Association
    Peste 200 de elevi de gimnaziu aduși în București, Cluj și Botoșani, majoritatea din sate și orașe mici Conferinta de Presa- Lansare Games in Schools Romania Proiect Pilot 2022-2023 Luni, 3 Octombrie Suport Online Pentru Profesori on-going
  • USING VIDEO GAMES IN SCHOOL
    The Games in Schools Handbook covers key themes such as ‘why use video games for educational purposes’ and ‘why it is important to talk about video games’, and pedagogical scenarios of when and how to use video games This includes using video games in thematic project-based learning, using games to develop
  • Games in Schools | European Schoolnet Academy
    Do you want to find out how games can enhance traditional teaching and learning and would like to include games elements in your classroom? This MOOC for teachers will examine the opportunities but also challenges offered by integrating games into our teaching and learning and will provide practical examples of gaming tools and activities to
  • Games in Schools 2023 – the latest handbook for teachers
    European Schoolnet (the network of 34 Ministries of Education) and Video Games Europe have teamed up to launch the fifth edition of Games in Schools, a project aimed at training teachers across Europe on the use of commercial video games as pedagogical support in the classroom





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