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  • Godot Engine: standard or . NET one? : r godot - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other
  • Godot: your free, open-source Game Engine - Reddit
    This is a subreddit about the Godot Engine While related Game Development topics are not forbidden, please make sure to tailor them towards the Godot project This means no art posts unless you are talking about the technical side of things - there are enough other outlets to post your pretty renders and concepts
  • Give me your honest thoughts on Godot (vs. Unity) : r godot - Reddit
    godot can run individual scenes Unfortunately this is mostly true for 2D and Godot3 In Godot4 when you try to run your 3D scenes individually, you will see shit, unless you also change the default environment for this exact purpose (often not desired) or add a custom script to add a custom environment and Lights
  • Hot Tip: Careful Using is_action_just_pressed in the _input . . . - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other
  • Instantiating a scene with constructor parameters : r godot - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other
  • How can I use C++ in godot??? - Reddit
    enum godot_variant_type is defined in variant h in godot_headers, it's used to say what information to expect (in all the above examples, replace SomeScript with the script's class name) Once you're ready, compile your GDNative code into a shared library with your build tool of choice (doesn't have to be Scons)
  • Godot 4 or Game Maker 2 ? Which one should I choose? : r gamemaker - Reddit
    game maker is a version of godot, because godot is free for you to do whatever you want with it, including modifying and selling your own version, so use godot as it is always more updated and supports cpp and c sharp, GML from gamemaker it is the same GDcode from godot, in godot you can make games in 2D and 3D, in addition to using the OpenXR library which is used for VR
  • How do you detect a click on an object? : r godot - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other
  • Choosing between gamemaker and godot : r gamemaker - Reddit
    A friend of mine is an ACTUAL game programmer and he was really impressed by Godot and found the workflow better We were going to work on a game together and in the end we picked GameMaker because it didn't have the same micro-stuttering that Godot had This was six years ago, but I've heard that Godot still has micro-stuttering
  • 3 Ways to Create Timers in Godot 4 : r godot - Reddit
    The official subreddit for the Godot Engine Meet your fellow game developers as well as engine contributors, stay up to date on Godot news, and share your projects and resources with each other





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